Evil Eye Repose: Difference between revisions

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(Test edit from WCL quick start.)
(Test edit from WCL quick start.)
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<p id="card-description-data">When you activate this card: You can banish 1 "Evil Eye" card from your GY; draw 1 card. Once per turn, after damage calculation, if your "Evil Eye" monster equipped with "Evil Eye of Selene" attacked an opponent's monster: You can banish that opponent's monster. If this card in the Spell & Trap Zone is destroyed by card effect: You can target up to 3 of your banished "Evil Eye" cards; return them to the GY. You can only activate 1 "Evil Eye Repose" per turn.</p>
<p id="card-description-data">When you activate this card: You can banish 1 "Evil Eye" card from your GY; draw 1 card. Once per turn, after damage calculation, if your "Evil Eye" monster equipped with "Evil Eye of Selene" attacked an opponent's monster: You can banish that opponent's monster. If this card in the Spell & Trap Zone is destroyed by card effect: You can target up to 3 of your banished "Evil Eye" cards; return them to the GY. You can only activate 1 "Evil Eye Repose" per turn.</p>
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Revision as of 18:32, 11 October 2024

Evil Eye Repose

Card Type:Spell
Category:Continuous
ID:79400597
Archetypes:Evil Eye
TCG Release:March 21, 2019
OCG Release:February 23, 2019

TCG Status: Unlimited

OCG Status: Unlimited

Description:

When you activate this card: You can banish 1 "Evil Eye" card from your GY; draw 1 card. Once per turn, after damage calculation, if your "Evil Eye" monster equipped with "Evil Eye of Selene" attacked an opponent's monster: You can banish that opponent's monster. If this card in the Spell & Trap Zone is destroyed by card effect: You can target up to 3 of your banished "Evil Eye" cards; return them to the GY. You can only activate 1 "Evil Eye Repose" per turn.

TCG Sets

IDNameRelease Date
1540The Infinity ChasersMarch 19, 2019
13292020 Tin of Lost MemoriesAugust 24, 2020

OCG Sets

IDNameRelease Date
1766Deck Build Pack: Infinity ChasersFebruary 20, 2019