Mecha Phantom Beast Coltwing: Difference between revisions
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<p style="margin: 0px; "><img id="card-image" src="https://yugi.wiki/assets/card-images/common/ | <p style="margin: 0px; "><img id="card-image" src="https://yugi.wiki/assets/card-images/common/94973048.jpg"></p> | ||
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<tr><td class="card-data-td-title">Attack:</td><td>1600</td></tr> | <tr><td class="card-data-td-title">Attack:</td><td>1600</td></tr> | ||
<tr><td class="card-data-td-title">Defense:</td><td>1500</td></tr> | <tr><td class="card-data-td-title">Defense:</td><td>1500</td></tr> | ||
<tr><td class="card-data-td-title">ID:</td><td> | <tr><td class="card-data-td-title">ID:</td><td>94973048</td></tr> | ||
<tr><td class="card-data-td-title">Archetypes:</td><td>Mecha Phantom Beast | <tr><td class="card-data-td-title">Archetypes:</td><td>Phantom Beast, Mecha Phantom Beast</td></tr> | ||
</table> | </table> | ||
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<p id="card-description-data">If this card is Special Summoned: Special Summon 2 "Mecha Phantom Beast Tokens" (Machine/WIND/Level 3/ATK 0/DEF 0). You must control another "Mecha Phantom Beast" monster to activate and to resolve this effect. This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn: You can Tribute 2 Tokens, then target 1 card your opponent controls; destroy that target, and if you do, banish it.</p> | <p id="card-description-data">If this card is Special Summoned: Special Summon 2 "Mecha Phantom Beast Tokens" (Machine/WIND/Level 3/ATK 0/DEF 0). You must control another "Mecha Phantom Beast" monster to activate and to resolve this effect. This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn: You can Tribute 2 Tokens, then target 1 card your opponent controls; destroy that target, and if you do, banish it.</p> | ||
<div id="card-container-buttons"> | <div id="card-container-buttons"> | ||
<form class="card-button" style="margin-right: 1%;" action="https://duelingnexus.com/yugioh-decks/index.php"><input type="hidden" name="cardId" value=" | <form class="card-button" style="margin-right: 1%;" action="https://duelingnexus.com/yugioh-decks/index.php"><input type="hidden" name="cardId" value="94973048" /><button id="find-decks">Find in Decks</button></form><!-- | ||
--><form class="card-button" style="margin-right: 1%;" action="https://www.tcgplayer.com/search/yugioh/product"><input type="hidden" name="productLineName" value="yugioh" /><input type="hidden" name="q" value="Mecha+Phantom+Beast+Coltwing" /><button id="buy-card-tcgplayer">Buy on TCGplayer</button></form><!-- | --><form class="card-button" style="margin-right: 1%;" action="https://www.tcgplayer.com/search/yugioh/product"><input type="hidden" name="productLineName" value="yugioh" /><input type="hidden" name="q" value="Mecha+Phantom+Beast+Coltwing" /><button id="buy-card-tcgplayer">Buy on TCGplayer</button></form><!-- | ||
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<div id="related-cards" style="display: block; " hidden=""> | <div id="related-cards" style="display: block; " hidden=""> | ||
<p>Related Cards</p> | <p>Related Cards</p> | ||
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</div> | </div> | ||
Latest revision as of 14:59, 10 May 2026

Mecha Phantom Beast Coltwing
| Card Type: | Monster |
| Category: | Effect |
| Type: | Machine |
| Attribute: | Wind |
| Level: | ★4 |
| Attack: | 1600 |
| Defense: | 1500 |
| ID: | 94973048 |
| Archetypes: | Phantom Beast, Mecha Phantom Beast |
TCG Status: Unlimited
OCG Status: Unlimited
Description:
If this card is Special Summoned: Special Summon 2 "Mecha Phantom Beast Tokens" (Machine/WIND/Level 3/ATK 0/DEF 0). You must control another "Mecha Phantom Beast" monster to activate and to resolve this effect. This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn: You can Tribute 2 Tokens, then target 1 card your opponent controls; destroy that target, and if you do, banish it.












