Labrynth Cooclock: Difference between revisions
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(Test edit from WCL quick start.) |
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<tr><td class="card-data-td-title">OCG Release:</td><td>March 19, 2022</td></tr> | <tr><td class="card-data-td-title">OCG Release:</td><td>March 19, 2022</td></tr> | ||
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<p id="card-description-label">Description:</p> | |||
<p id="card-description-data">(Quick Effect): You can discard this card; this turn, you can activate 1 Normal Trap Card that was Set this turn, if you control a "Labrynth" monster. If a card(s) is sent from your hand to the GY to activate your Normal Trap Card or your "Labrynth" card or effect, except "Labrynth Cooclock", while this card is in your GY (except during the Damage Step): You can add this card to your hand, or Special Summon it. You can only use each effect of "Labrynth Cooclock" once per turn.</p> | |||
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Revision as of 07:09, 16 May 2023

Labrynth Cooclock
| Card Type: | Monster |
| Category: | Effect |
| Type: | Fiend |
| Attribute: | Dark |
| Level: | ★1 |
| Attack: | 0 |
| Defense: | 0 |
| ID: | 2511 |
| TCG Release: | August 25, 2022 |
| OCG Release: | March 19, 2022 |
Description:
(Quick Effect): You can discard this card; this turn, you can activate 1 Normal Trap Card that was Set this turn, if you control a "Labrynth" monster. If a card(s) is sent from your hand to the GY to activate your Normal Trap Card or your "Labrynth" card or effect, except "Labrynth Cooclock", while this card is in your GY (except during the Damage Step): You can add this card to your hand, or Special Summon it. You can only use each effect of "Labrynth Cooclock" once per turn.
