Evil Eye Retribution: Difference between revisions

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(Test edit from WCL quick start.)
(Test edit from WCL quick start.)
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<p id="card-description-data">When a Spell/Trap Card is activated, while you control an "Evil Eye" monster: Negate the activation, and if you do, destroy it. If "Evil Eye of Selene" is in your Spell & Trap Zone, this card's activation and effect cannot be negated. You can only activate 1 "Evil Eye Retribution" per turn.</p>
<p id="card-description-data">When a Spell/Trap Card is activated, while you control an "Evil Eye" monster: Negate the activation, and if you do, destroy it. If "Evil Eye of Selene" is in your Spell & Trap Zone, this card's activation and effect cannot be negated. You can only activate 1 "Evil Eye Retribution" per turn.</p>
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<form class="card-button" style="margin-right: 1%;" action="https://duelingnexus.com/yugioh-decks/index.php"><input type="hidden" name="cardId" value="79383919" /><button id="find-decks">Find in Decks</button></form><!--
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Revision as of 18:32, 11 October 2024

Evil Eye Retribution

Card Type:Trap
Category:Counter
ID:79383919
Archetypes:Evil Eye
TCG Release:March 21, 2019
OCG Release:February 23, 2019

TCG Status: Unlimited

OCG Status: Unlimited

Description:

When a Spell/Trap Card is activated, while you control an "Evil Eye" monster: Negate the activation, and if you do, destroy it. If "Evil Eye of Selene" is in your Spell & Trap Zone, this card's activation and effect cannot be negated. You can only activate 1 "Evil Eye Retribution" per turn.

TCG Sets

IDNameRelease Date
1540The Infinity ChasersMarch 19, 2019
13292020 Tin of Lost MemoriesAugust 24, 2020

OCG Sets

IDNameRelease Date
1766Deck Build Pack: Infinity ChasersFebruary 20, 2019