Clown Crew Matinee Operatics: Difference between revisions

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<p id="card-description-data">During your Main Phase: You can Special Summon 1 "Clown Crew" monster from your Deck or Extra Deck, ignoring its Summoning conditions, also until the end of the next turn after this effect resolves, you cannot activate the effect of monsters Special Summoned from the Deck or Extra Deck. During the End Phase: You can draw cards equal to the number of different card types of monsters Tributed this turn (Ritual, Fusion, Synchro, Xyz, Pendulum, Link), then you can Set 1 Spell/Trap from your hand. You can only use each effect of "Clown Crew Matinee Operatics" once per turn.</p>
<p id="card-description-data">During your Main Phase: You can Special Summon 1 "Clown Crew" monster from your Deck or Extra Deck, ignoring its Summoning conditions, also until the end of the next turn after this effect resolves, you cannot activate the effect of monsters Special Summoned from the Deck or Extra Deck. During the End Phase: You can draw cards equal to the number of different card types of monsters Tributed this turn (Ritual, Fusion, Synchro, Xyz, Pendulum, Link), then you can Set 1 Spell/Trap from your hand. You can only use each effect of "Clown Crew Matinee Operatics" once per turn.</p>
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<form class="card-button" style="margin-right: 1%;" action="https://duelingnexus.com/yugioh-decks/index.php" target="_blank"><input type="hidden" name="cardId" value="57847269" /><button id="find-decks">Find in Decks</button></form><!--
--><form class="card-button" style="margin-right: 1%;" action="https://www.tcgplayer.com/search/yugioh/product"><input type="hidden" name="productLineName" value="yugioh" /><input type="hidden" name="q" value="Clown+Crew+Matinee+Operatics" /><button id="buy-card-tcgplayer">Buy on TCGplayer</button></form><!--
--><form class="card-button" style="margin-right: 1%;" action="https://www.tcgplayer.com/search/yugioh/product" target="_blank"><input type="hidden" name="productLineName" value="yugioh" /><input type="hidden" name="q" value="Clown+Crew+Matinee+Operatics" /><button id="buy-card-tcgplayer">Buy on TCGplayer</button></form><!--
--><form class="card-button" action="https://www.cardmarket.com/en/YuGiOh/Cards/Clown-Crew-Matinee-Operatics"><button id="buy-card-cardmarket">Buy on Cardmarket</button></form><!--
--><form class="card-button" action="https://www.cardmarket.com/en/YuGiOh/Cards/Clown-Crew-Matinee-Operatics" target="_blank"><button id="buy-card-cardmarket">Buy on Cardmarket</button></form><!--
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Latest revision as of 07:16, 13 August 2026

Clown Crew Matinee Operatics

Card Type:Spell
Category:Continuous
ID:57847269
Archetypes:Clown Crew
TCG Release:May 08, 2026
OCG Release:January 24, 2026

TCG Status: Unlimited

OCG Status: Unlimited

Description:

During your Main Phase: You can Special Summon 1 "Clown Crew" monster from your Deck or Extra Deck, ignoring its Summoning conditions, also until the end of the next turn after this effect resolves, you cannot activate the effect of monsters Special Summoned from the Deck or Extra Deck. During the End Phase: You can draw cards equal to the number of different card types of monsters Tributed this turn (Ritual, Fusion, Synchro, Xyz, Pendulum, Link), then you can Set 1 Spell/Trap from your hand. You can only use each effect of "Clown Crew Matinee Operatics" once per turn.

TCG Sets

IDNameRelease Date
1188056Blazing DominionMay 08, 2026

OCG Sets

IDNameRelease Date
1158750Blazing DominionJanuary 24, 2026