How to Play/Playstyle
“Nemleria” is a deck archetype that centers on including “Dreaming Nemleria” in the Extra Deck, which allows players to banish face-down cards from their Extra Deck to gain an advantage. The primary goal is to Special Summon “Dreaming Nemleria” from the Extra Deck and take advantage of its ability to remove cards from the opponent’s field.
With its simple (yet deadly) set of cards, it’s very easy to learn, along with allowing your favorite hand traps, counters, etc., to help against certain archetypes, meaning it’s very versatile.
Main Cards
Dreaming Nemleria– The sleepy girl herself – When on the Pendulum Scale, you can place 1 “Nemleria” Continuous Spell from your Deck or GY face-up on your field, then send this card to the Extra Deck face-up. Then, when there are no cards in your Extra Deck except “Dreaming Nemleria,” you can Special Summon this card and banish 1 card on the field for every three cards you have face-down. Afterward, send the number of cards you sent from your opponent’s field from your Face-Down Banished Zone into the Deck.
This is a powerful effect since not only does it not “Destroy” or “Target” the cards it’s banishing, but it’s also a hefty number of banished cards that aren’t even limited to the field. To give you an idea, if you were just banished FD your entire Extra Deck, meaning 15 cards: You’d have about five banishments alone, and it’s heightened if you banish cards from your Main Deck (or even if your opponent decides to as well).
Nemleria’s Dream Defender – Couette – Whenever you have a face-up Pendulum Monster in the Extra Deck, you can summon this card. When your opponent activates a card or effect that targets a Nemleria card(s) you control while “Dreaming Numerlia” is face-up in the Extra Deck, you can banish one face-down card from your Extra Deck, face-down, and negate the activation.
If this were a Kingdom of Dreams, this would definitely be a knight. This is one of two monsters you’ll always want to have on your field, as they’re the ones that lead up to the inevitable wake of Nemleria herself.
Nemleria’s Dream Defender – Oreiller – Whenever you have a face-up Pendulum Monster in the Extra Deck, you can summon this card. With an added Quick Effect: It can banish 1 Face-Down card from your Extra Deck, then gain 500 ATK for each monster your opponent currently controls until the end of the turn.
While Couette is more passive, Oreiller is definitely the aggressor of the deck, which can get rid of high ATK monsters or just be there as a looming force to make your opponent think twice about how many monsters they want to Special Summon. With the ability to have up to 5000 ATK (5500 including the Extra Monster Zone), this is not a choco-monster you want to deal with on the other end.
The Sleeping Beauty Tower of Nemleria – The castle where the sleeping princess sleeps; you can banish two face-down cards from your Extra Deck, then add 2 Level 10 Beast monsters with different names from your Deck to your hand. Also, if a “Nemleria” monster(s) would be destroyed by battle or an opponent’s card effect while “Nemleria” is face-up in the Extra Deck, you can banish one face-down card from the Extra Deck instead.
Basically gets you to your end goal quickly while making it incredibly difficult for your opponent to move through your big baddies. With Couette on the field, you can keep this card safe since it has “Nemleria” in the name.
Main Strategy/Core combo
I loved playing with this deck. Very self-sufficient while allowing the user different modes of play with various archetypes, traps, and cards you could include based on your playstyle.
However, the main starter for this deck is to either grab Dreaming Nemleria using Sweet Dreams, Nemleria, or Nemleria Réaliser, the Dreamaterializer Sleeping Princess, and utilize its effect to bring The Sleeping Beauty Tower of Nemleria, search then Special Summon Nemleria’s Dream Defender – Oreiller and Nemleria’s Dream Defender – Couette. Remember to always Special Summon Couette first, so you can negate any hand traps or effects your opponent might use during your Summoning.
Cards like Pot of Extravagance and Pot of Prosperity help out when the main goal is zero Face-Down cards in the Extra Deck, so utilize them if you can. I’d also try Gigantic Thundercross, as it can banish monsters from the difference in banished cards you own from your opponent – Devastating, especially after a first-turn Pot from the two cards I mentioned.
I also decided to include cards like Fossil Warrior Skull Knight, Garura, Wings of Resonant Life, and Elder Entity N’tss in my deck just in case I ran into someone who had a card(s) that took from my Face-Down (cough, Kashtira) and were to go back to the Grave-Yard in some way, shape, or form. This especially works well against cards like Kashtira Arise-Heart, as it has no choice but to attach one of the banished cards to itself as material. If it holds three of my Elder Entitys, I can just use their effect from whether they’re destroyed or detached and pop the enemy’s field.
Hope this review helped!